Carmageddon Complete Artwork Dump

Why keep you waiting?
Instead of cutting up what I have into separate archives for each game, why not just release the entire lot as-is? Good question, I’ll do that.

Here’s an archive of the entire artwork dump that I have for the Carmageddon artwork, this archive includes early art/promotional art/posters/screens/dev art/marketing documents for the following games: Carmageddon, Carmageddon Splat Pack, Carmageddon Max Pack, Carmageddon Special Edition, Carmageddon Consoles, Carmageddon II: Carpocalypse Now!, Carmageddon TDR2000, various unreleased SCi games and more little goodies.

Again, most of the older artwork and files require old software in order to use, such as: Old versions of Quark Xpress for Mac, old Microsoft Office applications and Macromedia Freehand, the latter of which will be provided alongside the archive. Some of the art can be opened in modern versions of Adobe Illustrator and Photoshop but a lot will not open.
All files were created on old versions of MacOS, with Quark Xpress, Macromedia Freehand and Photoshop and this archive should still have all of the metadata for the Mac-specific stuff intact.

There are a lot of very interesting pieces of art in here that we were never meant to see, so have a dig around and see what you can find.
All of the content was provided to me by Mick from Revolver Creative, the team behind the original Carmageddon logo and all of the Max Damage artwork (back when they were known as Red Cloud)

Follow me on Twitter if you want to see a bunch of stuff from these archives as well as more early and in-dev content from Carmageddon and other games, I’ve recently spent a lot of time sharing early GTA1/2 content on Twitter: twitter.com/Razor792

Some samples from the archive:

The archive and Macromedia Freehand are below:
[Carma_AW_Dump_Complete.zip ~1.3gb]
[macromedia_freehandMX.zip ~26.9mb]

If you want to leave any feedback or require any support, please visit the CWA Board and leave a reply on the relevant thread.