By Razor on Dec 9, 2023 in Carmageddon | Comments Off on Ford KA Release
Seeing as I missed the Carmageddon II: Carpocalypse Now! 25th anniversary out of sheer laziness. Here’s a release of The Mecha modified to match the Ford KA that my Mum used to own in the late ’90s. It’s small, slow and weak. ———————————————————— Screenshots Readme.TXT Ford KA — http://razor.cwaboard.co.uk — Based on the Ford KA […]
By Razor on Dec 6, 2022 in Carmageddon | Comments Off on F1 Manager Professional – Full Grid Release!
The full 1997 grid from F1MP in all of it’s glory! Including the crap teams, like LOLA! ———————————————————— Screenshots Readme.TXT Formula 1 Manager Professional Cars — https://razor.cwaboard.co.uk — The full 1997 grid from F1MP in all of it’s glory! Including the crap teams, like LOLA! –Installing– Install it as you would any other C2 cars. […]
By Razor on Sep 19, 2022 in Carmageddon | Comments Off on Queen Elizabeth II is back in 1998 form!
She’s ready to cause some Commonwealth carnage upon the capital. You’ll want to run a country mile when old Liz rises up. ———————————————————— Screenshots Readme.TXT Her Majesty Queen Elizabeth II — https://razor.cwaboard.co.uk — Liz is back, this time she’s in 1998 form! –Installing– Install it as you would any other C2 car. Either with Carstockalypse […]
By Razor on Jun 20, 2022 in Carmageddon, Technical Discoveries | Comments Off on Carmageddon 2 ‘Carmashit’ Cheat Executable Functions
There’s a little-known in-dev Carmageddon 2 build, called ‘Carmashit’, it is named after the .ZIP archive that contains it. Within this build is a cheat executable from mid-development, this executable features all of the debug edit modes that were used when testing the game during dev, a lot of the functions are very similar to […]
By Razor on Jun 20, 2022 in Carmageddon, Technical Discoveries | Comments Off on Max Damage Original Inspiration
On June 20th 1997, Carmageddon was officially released! Today marks the 25th Anniversary of Carmageddon, so I’ve been holding onto some info to release as a celebration of 25 years of carnage; the original inspiration for Max Damage. This information was provided to me by Mick O’Farrell of Red Cloud (now Revolver Creative,) prior to […]
By Razor on May 17, 2022 in Carmageddon, Technical Discoveries | Comments Off on Carmageddon Complete Artwork Dump
Why keep you waiting? Instead of cutting up what I have into separate archives for each game, why not just release the entire lot as-is? Good question, I’ll do that. Here’s an archive of the entire artwork dump that I have for the Carmageddon artwork, this archive includes early art/promotional art/posters/screens/dev art/marketing documents for the […]
By Razor on May 17, 2022 in Carmageddon, Technical Discoveries | Comments Off on Carmageddon 2 Original Artwork Files
Here’s another artwork archive for you, this time for Carmageddon II: Carpocalypse Now! This archive includes things like: Early Max Damage artwork for C2, promotional items, posters, etc. Just like the other archives, a lot of these files require old software in order to open them, such as: Macromedia Freehand and Quark Xpress for Mac. […]
By Razor on May 16, 2022 in Carmageddon, Technical Discoveries | Comments Off on Carmageddon TDR2000 Original Artwork Files
I’m back again, with more artwork archives from the Carmageddon franchise! This time, a huge archive with all of the Carmageddon TDR2000 artwork, as well as the promotional ads and posters from around the time the game was being promoted. Within this archive you can find some very interesting early screenshots, posters, renders but most […]
By Razor on May 8, 2022 in Carmageddon, Technical Discoveries | Comments Off on Carmageddon SPLAT PACK Original Artwork Files
Hello, I’ve recently been chatting to Mick from Revolver Creative, the team who made the original Carmageddon logo, Max Damage artwork, and the box and manual artwork for the original games and he’s recently shared with me his archives from the time they did the artwork for Splat Pack/Max Pack/Special Edition. The logo at the […]
By Razor on Apr 23, 2022 in Carmageddon | Comments Off on Ridge Racer FA Racing Skin Release
Here’s a rough and ready skin I made last night for AdR’s Mitsubishi Eclipse. Other than textures and removing the underglow, it functions exactly the same as the original vehicle did, so it can be classed as a skin and not a fully-fledged independent vehicle. It still suffers from the same problems that the original […]